Thanks to Dumb-Raemon for testing this with Guncaster. This should be compatible with most weapon mods. Compiled the ACS script to remove the attempt to give removed IsRunning inventory when pressing the key shift to run.Implemented old teleporter fog and sound effect.Added decals to mother demon fire attack.Fixed archvile sprite for spawn state if using freedoom.Better detached leg limb sprite floor clipping.Added new brain gib for the Spider Mastermind now HDOOM only works for Gzdoom and any classic doom game (Ultimate Doom, Doom2, Plutonia, TNT) for DOOM64 wouldnt work because its different engine despite have the same gameplay and isnt supported in Gzdoom/Zdoom (there are mods of doom64 for such port but that doesnt mean is doom64) 3.Added new leg and arm gibs for the Cyberdemon and Annihilator.Fixed Hellknight and Baron leg gibs disappearing when killed over water.Fixed blood pools not aligning with monster corpse.Fixed that not all corpses were leaving blood pools.The change will now take effect immediately. Added ability to turn off light halos as well as fog.This is also compatible with NDBD64_Enhanced. Updated to include latest fixes and monster sprites and deaths from BD64 v2.5 u30.8.Brutal Doom 64 is actually a total conversion based on the Doom 2 IWAD. Added new option set maximum wall decal limit. Casualfan Posts: 70 Joined: Sat 2:31 am Re: ERROR 'GetNumForName: PLAYPAL not found' running Doom 64 with ZDL by Casualfan Fri 8:44 pm Doom 64 currently can't be played through GZDoom (I've asked about this a lot haha).Therefore the old Zandronum and GZDoom ketchup option menus have been removed and simplified into the main BD64 options. Noticing that the Zandronum ketchup options weren't working correctly.Added an optional spawner where a Spider Mastermind can be replaced by a Motherdemon.Revised optional monster spawner options to match latest BD 64 v2.5 update 26.This file should be added after any mod file containing modified monsters. Please remember to set your mod load order correctly. If using the latest GZDoom (currently 4.6.1) remember to disable the "Simple Options Menu" or click on "Full Options Menu" from the options menu. "BD64 options" should be found at the bottom of the "Options Menu". At the moment this mod will only work with GZDoom due to Zandronum not supporting the feature to add a menu without defining a full menu which could overwrite other mods menus.
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